Bloom Blast's Trailer
Programs Used:
Unity, GameAnalytics, Visual Studios
Language Used:
C#
Contributions:
Description:
I helped develope this game while I was at my internship at MassDigi's Summer Innovation Program. I worked on a team with 5 other extremly talented developers from a variety of colleges. We analyzed the current mobile market to come up with a game that would be suscessful in the current and future market. We chose to creat a Blast game and focus creating an art style that would attract users.